All Wii Wad Files

  1. Wii Channels Wad Files
  2. Wad Manager Wii

WiiLink24 and all of its services (such as Wii no Ma) are not controlled or operated by RiiConnect24.To get support on all issues relating this tutorial and service, join the WiiLink24 Discord server.

WAD files are often installed in the Wii System Menu to appear as channels, making launching easier. If a WiiBrew app isn't installed as a channel, it can usually only be launched from the Homebrew Channel itself. WAD file creation seems to be an intricate process and tools are difficult to locate, and most are based on the.NET framework. Here is a video on how to download HomebrewHere's the Wad files and Multi-Mod-Managerhttps://drive.google.com/ope.

WiiLink24 lets you use the Japanese-exclusive Wii no Ma channel, and in the future will let you use the Digicam Print Channel and the Demae Channel again.

Wad files for wii

What you need

  1. Insert your SD card or USB drive into your Wii, and launch Yet Another BlueDump MOD from the Homebrew Channel. Section II - Dumping. Press the A Button. Choose Installed Channel Titles. Find the content you want to dump and press the 1 Button. Choose Backup to WAD. At the prompt to Fakesign the ticket, choose Yes.
  2. Step Up to the Mat, Take the Extreme Challenge! Jump on the mat, grab your Wii Remote, and challenge your whole body in 15 fun, adrenaline-fueled single and multiplayer activities like base jumping, rock climbing, skateboarding, BMX, street luge and wakeboarding!
  3. There are WADs that can open up USB Loader GX if you load it from the Wii Menu. This is called a forwarder WAD. An official forwarder WAD can be found here, and a version for the vWii (Wii U) can be found here. GameCube or “custom” Wii games may or may not have a custom banner that USB Loader GX uses.
Wad
  • An SD card or USB drive
  • A Wii with an Internet connection
  • A Windows or Unix based computer

Instructions

Section I - Patching Wii no Ma
  1. Download the required files based on your OS. On Windows, run WiiLink24Patcher.bat. On Unix systems, launch terminal and type sh, then drag the WiiLink24Patcher.sh into the terminal and press enter.
  2. Press 1 to choose “Start” and confirm your selection by pressing ENTER.
  3. For this guide, choose “Install WiiLink24 on your Wii
  4. Select your region.
  5. Connect the SD Card or USB Drive to your computer and select “1”.
  6. If your device was detected successfully, select “1”. If not, make sure there’s a folder called apps on your SD Card or USB Device and try again.
  7. Be patient…
  8. Once it’s done, you can safely close the patcher. All of the files are ready on your SD Card.
  9. If it did not copy everything automatically to your SD Card or USB Device, copy the WAD and apps folder next to WiiLink24Patcher.bat to your SD Card or USB Device.
  10. Put your SD card or USB drive in your Wii.
  11. Launch the Homebrew Channel on your Wii.
  12. Launch Wii Mod Lite.
  13. Using the +Control Pad on your Wii Remote, navigate to WAD Manager, and then navigate to the wad folder.
  14. Select the Wii no Ma WAD and press A to install.
  15. After it is successfully installed, press the HOME Button to exit back to the Homebrew Channel.
  16. Launch Wii no Ma and enjoy!

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Wii Channels Wad Files

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09-18-2017, 01:43 PM

Wad Manager Wii

Hi, I was just messing around with Dolphin and attempting to do a few things.
1. Is there a way to pull a banner file from a .wad file where one isn't created by default? Or at least edit the code in a way to change the image. I was attempting to work through using a hex editing program to change each pixel to a colour and make an image that way, but it seems the exported size Dolphin uses (when right clicking the image in properties > info on the emulator) isn't the native size that's read and as such wasn't able to properly import a converted image to hex file.[From what I've found, blocks in the 'A0 - 609F' range in the hex editor of .bin files are in relation to banner image, I'm not too sure on the specifics, but the .bin seems to be working with all other information past that point being nulled out and works as a simple image for the dolphin emulator]
EDIT - Putting an image in the same folder as the .wad file with the same name as the .wad/.iso (Not the game ID) works as a way to change it, but if possible, I'd like to get the banner image directly from the file since saving doesn't occur, I can't do this normally. This is for cleanliness to keep only bootable media in the folder. (I attempted to add another directory to banner icons and it didn't work, they need to be with the games)
-I seem to get an 'Incorrect sBIT chunk length' when having the image inside the .iso folder each time dolphin refreshes/starts up also.
2. The method by which to use a file called 'titles.txt' to rename titles within the game list doesn't seem to work with .wad files at all, and then when it comes to multi disc games for the Gamecube, the game ID is the same so I can't manually rename each disc without affecting the other. Is there a way to change this? Or in the case of the .wad files, do I need to edit the wad itself?
EDIT - In the creation of a 'titles.txt', you only put in the first four numbers of the game ID and it will work. Editing the WAD itself has a character limit of 20.
3. Is there a way to rename the emulated Wii system? The default name given is 'dolphin' but I'd like to change this if possible to be another name. This is due to some games using the system name for certain reasons and is having it automatically injected into the save file and is unavoidable whereas I'd like to get some customization in that regard.
EDIT - Through the installation of the Wii system menu, you're able to change the name of the Wii for emulation in games via the settings, a way to do this without doing so would be a good thing to know if anybody has more information
If anybody is able to help with any of these issues, I'd really appreciate the help.